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Session 1, Day 2

  • Writer: Natalie & Lauren
    Natalie & Lauren
  • Jun 19, 2018
  • 1 min read

This afternoon, we got to sit in on some of the awesome classes going on around SEP. Students dove into various board games in the “Build a Better Board Game” class as students work to understand the different game mechanics that go into designing and playing a game such as “press your luck,” grid movement, and player elimination. Students played Ticket to Ride, Forbidden Desert, and Bang! All of these games had different elements of game mechanics and we got to see them in action as we played.


Click through the pictures below to see these games in action!


In “Through the Physicist’s Looking Glass,” students were introduced to the Momentum Impact Theorem through a game of water balloon toss. Then, students designed cars, with a bag of baking powder serving as their passenger, to test how effectively various material protected their passenger. Students tried cotton balls, plastic shopping bags, and napkins to determine which material would be the best source of protection. After releasing their car down a ramp, students measured the size of the impact the car made in the bag of baking powder.




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